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Updates für COUNTER-STRIKE: SOURCE, TEAM FORTRESS 2, DAY OF DEFEAT: SOURCE und ALIENS vs. PREDATOR

Bei VALVE scheint man wohl in einer gut gekühlten und klimatisierten Atmosphäre zu arbeiten, denn es wurden einge Updates für die Spiele COUNTER-STRIKE: SOURCE, DAY OF DEFEAT: SOURCE, TEAM FORTRESS 2 und ALIENS VS. PREDATOR fertig gestellt.

Bei COUNTER-STRIKE: SOURCE, DAY OF DEFEAT: SOURCE und TEAM FORTRESS 2 wurde an der Engine entsprechende gearbeitet.

TEAM FORTRESS 2 gekommt Zeitgleich ein größeres Update spendiert, welches u.a. 4 neue Maps beinhaltet.

Wie üblich bekommen die Besitzer der Games die Updates per STEAM eingespielt, welche folgendes fixen:

COUNTER-STRIKE: SOURCE; DAY OF DEFEAT: SOURCE und TEAM FORTRESS 2

Engine

  • Fixed client crash related flashlight usage.
  • Fixed several issues related to alt-tabbing (invisible players, etc).

 

TEAM FORTRESS 2

  • Added The Frontier Justice.
  • Added The Wrangler.
  • Added The Gunslinger.
  • Added The Southern Hospitality.
  • Added 35 Engineer achievements.
  • Engineers can now pickup & move their buildings.
  • Added Engineer main menu music.
  • Added 4 new maps:
    • Thunder Mountain, a 3 stage Payload map.
    • Hightower, a Payload Race map.
    • Upward, a Payload map.
    • ColdFront, a community built Capture Point map.
  • Item tuning:
    • The Sandvich now uses a cooldown timer, instead of the health pack recharge mechanic.
    • The Gunboats now reduce self-damage by 60% (was 75%)
    • The Tribalman's Shiv bleed duration reduced to 6 second (was 8), and its damage penalty increased to 50% (was 35%).
  • Added better feedback sound for Pyros on when their flamethrower is doing damage.
  • Fixed blood effect on bleeding player.
  • Added a glow effect to Payload carts.
  • Added Romanian language support.
  • Fixed missing class descriptions on the class menu blackboard.
  • Fixed a server crash related to carrying buildings.
  • Fixed a HUD element issue in DX8.

 

 

ALIENS VS. PREDATOR

New Features

  • Predator Focus Attack now knocks you down between 9-12m
  • Alien Focus Attack damage has been returned to it’s correct values
  • The chance to spawn on occupied/blocked friendly spawn points and consequentially knock players out of world is reduced
  • Joining a Dedicated server which is running on non-standard ports, leaving and then hosting a player match, will now no longer cause any clients who join the hosted match to lose connection upon starting the game

 

Quelle: STEAMPOWERED.COM

 

 
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